Echo/Development

Developers' description
A hidden character which you can only meet by chance, but frequently enough, nonetheless. A mysterious one. Cothurnos, a fan.

Echo is a supernatural entity, a demoness, mare, a creature of another nature. Echo can pass a goddess, meaning she is a major figure between the Concubine souls. Most probably, Echo's story would be the moving force of the story intrigue.

Echo is an outcast and a criminal sentenced to death. It happened because she knows the way to kill The Creature and considers it necessary.

In fact she is the only real ally of the hero&mdash;it's her who'll speak of building a new world on the Creatures dead body.

When alight on the Surface, the Godsend would create another world&mdash;a strange and mysterious one, filled with anomalies, mysteries and miracles.

Character
Eccentric, nervous, artistic, just a bit mad (either truly or pretending to be), won't utter a single word without a reason.

Has a tragically miserable destiny. Thinks of herself as of a chosen one because of her past and her different nature. "I'm not like them." Very proud, drawn by inexorable call of her destiny.

The evolution of her character is developing angst. She's being sought after and she listens carefully all the time, but hears nothing. Her glance wanders continually. Starts from contained suspiciousness, finishes with open hysterics.

Animation
Very theatrical and conceptual movements. Kabuki dance. When being static, always has some unnatural lean forward or to the side. Moves her shoulders and neck dramatically.

Cothurnos
Sound accompaniment is somewhat similar&mdash;drums. Imagine it starts with careful occasional beats: «Thud ——— Thud ———», «Thud — thud, thud — thud, thud — thud……. —— Thud…» and on the fifth stage speeds up to the fastest rhythm: « thud-thud-thud-thud-thud-thud-thud-thud-thud-thud-thud-thud-thud-thud!!!» Collapse! Drop the curtain!

Move-move-move&mdash;steady. When static generally, only the fan moves, Cothurnos shift from one to another, shakes her head slightly. This must be difficult to animate, despite static posture, the body must sway a bit.

Shifting from foot to foot is in sync with the drums. At first, when the rhythm is slow (she kind of accumulates energy for the final shot), each beat equals a step. It's the Cothurnos that make the sound, like she’s walking on the drum itself. Later, when rhythm speeds up, the each step would equal one of the four beats.

After the change of positions legs could be placed not only next to each other, but crossing, bending knees, with a Cothurnos on its edge.

Each serial of steps-beats is followed by a full stop. Here’s where the fan play begings, only her hands are moving. Well, it shouldn't necessarily look like that; I just imagine it this way: Cothurnos move&mdash;fan stays still, Cothurnos stay still&mdash;the fan starts moving. Maybe, hand with the fan will move together with the Cothurnos.